Besides shedding light on my design process, you'll find an in-depth view of my past projects as well as the lessons learnt.
What I found out in my pursuit of becoming a game and level designer. Albeit through previous projects, from others or unrelated experiences: You'll find it here.
Sharing information is one of the most important parts of evolving as an industry and without tutorials I'd not be where I am right now. Let me return the favour.
What doesn't fit in the above categories finds its refuge here.